Diplo Score Mechanism:
After every month all players are invited to rate the diplomatic, story telling/role playing and game attitude of all other players. Using a special web application a rating of 1-7 will be given to every player regarding every category. The 3 categories: - Story telling Story telling / role playing is about how a player tells the story of his civilization. Handles his characters, shows the relation between story and in-game actions, explains the behaviour hof his civ, includes graphics and images, is able to entertain it's readers, etc. - Diplomacy Diplomacy is about the achievements of a player to reach the goals of his civ through the means of diplomacy. Both public diplomacy (letters in the story thread) and hidden diplomacy (behind the scenes in secret communications by ie. PM) - Game Attitude Game attitude is about the attitude a player has for this game. Does he try to make the game fun for everyone, does he try to help others, does he stay away from conflicts or is he trying to be cooperative when conflicts arise, is he willing to help weak players in the game, does he vote in time, does he play his turns, is he not spamming the story thread, does he try to help the game by reporting era changes, bring solutions for problems, etc. It's a combination of both in-game and out of character behaviour. 1 = very bad 2 = bad 3 = poor 4 = neutral (= default if no educated rating can be made) 5 = ok 6 = good 7 = excellent
These ratings will be added to each other per month and per player. Till will result when the game is over in a final rating. Based on this final rating a score list will be created per category. The #1 on that score list will receive X points. (X = the number of civs in the game). The #2 will receive X-1, etc. The scores of these 3 categories will be added together.
At the beginning of each first turn of the month the in-game score will be noted. Every month the player with the best game-score will receive X points, etc. These points will be added together at the end of the game and a new list will be made based on this list. The #1 on that list will receive X points, etc.
EXAMPLE: America, Russia, Korea and China are in this game
China votes: (story telling) May June July August America: 4 5 7 3 avg: 4,75 Korea: 2 3 7 4 avg: 4 Russia: 4 4 2 2 avg: 3
America votes: (story telling) China 5 5 6 7 avg: 5,75 Korea: 2 3 4 4 avg: 3,25 Russia: 3 3 4 2 avg: 4
Russia votes: (story telling) America: 4 4 3 3 avg: 3,5 Korea: 2 3 4 4 avg: 3,25 China: 4 5 7 3 avg: 4,75
Korea votes: (story telling) China 5 5 6 7 avg: 5,75 America: 2 3 4 4 avg: 3,25 Russia: 3 3 4 2 avg: 4
Final score: America: 4,75 + 3,5 + 3,25 = 11,50 points Korea: 4 + 3,25 + 3,25 = 10,50 points Russia: 3 + 4 + 4 = 11 points China: 5,75 + 4,75 + 5,75 = 16,25 points
Scorelist Story Telling: 1. China (16,25 points) 4 story telling score 2. America (11,50 points) 3 story telling score 3. Russia (11 points) 2 story telling score 4. Korea (10,50 points) 1 story telling score
Likewise the Diplomacy and Game attitude categories. This results ie. in:
Scorelist Diplomacy: 1. Russia (15,50 points) 4 story telling score 2. America (13,50 points) 3 story telling score 2. Korea (13,50 points) 3 story telling score 4. China (11,00 points) 1 story telling score
Scorelist Game attitude: 1. America (14,00 points) 4 story telling score 2. China (12,25 points) 3 story telling score 3. Korea (10,50 points) 2 story telling score 4. Russia (8 points) 1 story telling score
The in-game score: May June July August Total In Game Score America 395 (4) 512 (2) 719 (3) 849 (2) 11 3 Russia 280 (1) 530 (3) 700 (2) 958 (3) 9 2 Korea 360 (3) 760 (4) 915 (4) 1295 (4) 15 4 China 350 (2) 318 (1) 420 (1) 590 (1) 5 1
Then all scores are added together: civ Story telling diplomacy Game attitude in game Total China 4 1 3 1 9 America 3 3 4 3 13 <-- Diplo Score Winner Rusia 2 4 1 2 9 Korea 1 3 2 4 10 Every civ casts his ratings in the first week of the month. If a civ fails to cast his votes 4 points per category will be substracted.
Players will rate OOC! Not based on IG situations! Thus the player of China may be at war with the player of Russia but still gives him a 7 rating b/c of the way his enemy plays this war! Players rate based on reasons, not on score positions. (no political rating).
The ratings will remain anonymous till the game is over. It's up to the players to showcase their achievements to gain good ratings.
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